Converts a one-dimensional Matrix(just returns the same matrix).
(setq X (new Matrix: 1 2 3.0 #("ABC" "DEF"))) |
Returns: #(mat| 3.0 #("ABC" "DEF"))
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(setq Y (objectToMatrix X)) |
Returns: #(mat| 3.0 #("ABC" "DEF"))
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Converts a Vector to a one-dimensional matrix.
(setq X (new Vector: 3 1.0 #("2") #("3" "4")))
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Returns: #(1.0 #("2" ) #("3" "4" ) )
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(setq Y (objectToMatrix X 1 3))
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Returns: #(mat| 1.0 #("2" ) #("3" "4" ) )
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Converts a Vector to a two-dimensional matrix.
(setq X (new Vector: 6 1.0 #("2") #("3") #("4" "A") 5.0 6.0)) |
Returns: #(1.0 #("2" ) #("3" ) #("4" "A" ) 5.0 6.0 )
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(setq Y (objectToMatrix X 2 2 3)) |
Returns: #(mat[2 3]| 1.0 #("2" ) #("3" ) #("4" "A" ) 5.0 6.0 )
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Convert a Vector to a three-dimensional matrix.
(setq X (new Vector: 12 1.0 #("2") #("3") #("4" "A") 5.0 6.0 7 8 9 "10" "11" "12")) |
Returns: #(1.0 #("2" ) #("3" ) #("4" "A" ) 5.0 6.0 7 8 9 "10" "11" "12" )
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(setq Y (objectToMatrix X 3 2 2 3)) |
Returns: #(mat[2 2 3]| 1.0 #("2" ) #("3" ) #("4" "A" ) 5.0 6.0 7 8 9 "10" "11" "12" )
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Converts a Bit Vector to a one-dimensional matrix.
(setq X (new Vector: bit: 12 1 0 1 1 0 1 0 0 1 1 0 1)) |
Returns: #(bit| 1 0 1 1 0 1 0 0 1 1 0 1 ))
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(setq Y (objectToMatrix X )) |
Returns: #(mat| 1 0 1 1 0 1 0 0 1 1 0 1)
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Converts a Bit Vector to a two-dimensional matrix.
(setq X (new Vector: bit: 12 1 0 1 1 0 1 0 0 1 1 0 1)) |
Returns: #(bit| 1 0 1 1 0 1 0 0 1 1 0 1 )
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(setq Y (objectToMatrix X 2 4 3)) |
Returns: #(mat[4 3]| 1 0 1 1 0 1 0 0 1 1 0 1 )
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Convert a Bit Vector to a three-dimensional matrix.
(setq X (new Vector: bit: 12 1 0 1 1 0 1 0 0 1 1 0 1)) |
Returns: #(bit| 1 0 1 1 0 1 0 0 1 1 0 1 )
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(setq Y (objectToMatrix X 3 2 2 3)) |
Returns: #(mat[2 2 3]| 1 0 1 1 0 1 0 0 1 1 0 1 )
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Converts an Integer Vector to a one-dimensional matrix.
(setq X (new Vector: integer: 5 255 32 16 8 4)) |
Returns: #(int| 255 32 16 8 4 )
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(setq Y (objectToMatrix X )) |
Returns: #(mat| 255 32 16 8 4 )
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Converts an Integer Vector to a two-dimensional matrix.
(setq X (new Vector: integer: 12 -1 2 -128 4 127 5 -254 7 8 9 10 11 12)) |
Returns: #(int| -1 2 -128 4 127 5 -254 7 8 9 10 11 )
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(setq Y (objectToMatrix X 2 4 3)) |
Returns: #(mat[4 3]| -1 2 -128 4 127 5 -254 7 8 9 10 11 )
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Convert an Integer Vector to a three-dimensional matrix.
(setq X (new Vector: integer: 12 -1 2 128 4 127 5 254 7 8 9 10 11 12)) |
Returns: #(int| -1 2 128 4 127 5 254 7 8 9 10 11 )
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(setq Y (objectToMatrix X 3 2 2 3)) |
Returns: #(mat[2 2 3]| -1 2 128 4 127 5 254 7 8 9 10 11 )
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Converts a Number Vector to a one-dimensional matrix.
(setq X (new Vector: number: 5 -255.0 32.1 16.0 8.0 4.0)) |
Returns: #(num| -255.0 32.1 16.0 8.0 4.0 )
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(setq Y (objectToMatrix X )) |
Returns: #(mat| -255.0 32.1 16.0 8.0 4.0 )
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Converts a Number Vector to a two-dimensional matrix.
(setq X (new Vector: number: 12 -1 2 -128 4 127 5 -254 7 8 9 10 11 12)) |
Returns: #(num| -1.0 2.0 -128.0 4.0 127.0 5.0 -254.0 7.0 8.0 9.0 10.0 11.0 )
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(setq Y (objectToMatrix X 2 4 3)) |
Returns: #(mat[4 3]| -1.0 2.0 -128.0 4.0 127.0 5.0 -254.0 7.0 8.0 9.0 10.0 11.0 )
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Convert a Number Vector to a three-dimensional matrix.
(setq X (new Vector: number: 12 -1 2 128 4 127 5 254 7 8 9 10 11 12)) |
Returns: #(num| -1.0 2.0 128.0 4.0 127.0 5.0 254.0 7.0 8.0 9.0 10.0 11.0 )
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(setq Y (objectToMatrix X 3 2 2 3)) |
Returns: #(mat[2 2 3]| -1.0 2.0 128.0 4.0 127.0 5.0 254.0 7.0 8.0 9.0 10.0 11.0 )
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Converts a Float Vector to a one-dimensional matrix.
(setq X (new Vector: float: 5 -255.0 32.5 16.0 8.0 4.0)) |
Returns: #(float| -255.0 32.5 16.0 8.0 4.0 )
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(setq Y (objectToMatrix X )) |
Returns: #(mat| -255.0 32.5 16.0 8.0 4.0 )
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Converts an Object Vector to a one-dimensional matrix.
(setq X (new Vector: object: 3 4.0 #{A: 1 B: 2} #(1 2))) |
Returns: #(obj| #void #{A: 1 B: 2} #(1 2 ) )
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4.0 is not an Object.
(setq Y (objectToMatrix X )) |
Returns: #(mat| #void #{A: 1 B: 2} #(1 2 ) )
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Convert an Object Vector to a two-dimensional matrix.
(setq X (new Vector: object: 6 '(1.0) '(2.0) '(3.0) '(4.0) '(5.0) '(6.0))) |
Returns: #(obj| (1.0) (2.0) (3.0) (4.0) (5.0) (6.0) )
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(setq Y (objectToMatrix X 2 2 3 )) |
Returns: #(mat[2 3]| (1.0) (2.0) (3.0) (4.0) (5.0) (6.0) )
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Convert Object Vector of vectors to a two-dimensional matrix.
(setq X (new Vector: object: 2 #(1.0 2.0 3.0) #(4.0 5.0 6.0))) |
Returns: #(obj| #(1.0 2.0 3.0 ) #(4.0 5.0 6.0 ) )
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(setq Y (objectToMatrix X )) |
Returns: #(mat[2 3]| 1.0 2.0 3.0 4.0 5.0 6.0 )
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Convert an Object Vector to a three-dimensional matrix.
(setq X (new Vector: object: 12 '(A) '(B) '(C) '(D) '(E) '(F) '(G) '(H) '(I) '(J) '(K) '(L))) |
Returns: #(obj| (A) (B) (C) (D) (E) (F) (G) (H) (I) (J) (K) (L) )
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(setq Y (objectToMatrix X 3 2 2 3 )) |
Returns: #(mat[2 2 3]| (A) (B) (C) (D) (E) (F) (G) (H) (I) (J) (K) (L) )
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Convert an Object Vector to a three-dimensional matrix.
(setq V1 (new Vector: object: 2 #(1.0 2.0 3.0) #(4.0 5.0 6.0))) |
Returns: #(obj| #(1.0 2.0 3.0 ) #(4.0 5.0 6.0 ) )
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(setq V2 (new Vector: object: 2 #(7.0 8.0 9.0) #(10.0 11.0 12.0))) |
Returns: #(obj| #(7.0 8.0 9.0 ) #(10.0 11.0 12.0 ) )
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(setq X (new Vector: object: 2 V1 V2)) |
Returns: #(obj| #(obj| #(1.0 2.0 3.0 ) #(4.0 5.0 6.0 ) ) #(obj| #(7.0 8.0 9.0 ) #(10.0 11.0 12.0 ) ) )
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(setq Y (objectToMatrix X)) |
Returns: #(mat[2 2 3]| 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 12.0 )
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Convert a Pair to a one-dimensional matrix
(setq X '(#(1 2 3) '(4 5) #(6 7 8))) |
Returns: (#(1 2 3 ) '(4 5) #(6 7 8 ))
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(setq Y (objectToMatrix X)) |
Returns: #(mat| #(1 2 3 ) '(4 5) #(6 7 8 ) )
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Convert a Structure to a one-dimensional matrix
(setq X (new Structure: A: 22 B: 34 . 3)) |
Returns: #{A: 22 B: 34 . 3}
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(setq Y (objectToMatrix X)) |
Returns: #(mat| A 22 B 34 )
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Convert a Dictionary to a one-dimensional matrix
(setq X (new Dictionary: A: 22 B: 34)) |
Returns: #{dic|| A 22 B 34}
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(setq Y (objectToMatrix X)) |
Returns: #(mat| A 22 B 34 )
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Convert a Directory to a one-dimensional matrix
(setq X (new Directory: #Jan,1,1996 "New Year's Day" #Feb,14,1996 "Valentine's Day")) |
Returns: #{dir|| #Jan,1,1996 "New Year's Day" #Feb,14,1996 "Valentine's Day"}
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(setq Y (objectToMatrix X)) |
Returns: #(mat| #Jan,1,1996 "New Year's Day" #Feb,14,1996 "Valentine's Day" )
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