# Example Matrix objectToMatrix 001

#### Description

These examples show how different AIS Objects are converted into Matrices. The return values after each function shows the contents of the Matrices in each function after using the display command.

#### Details

Converts a one-dimensional Matrix(just returns the same matrix).

 (setq X (new Matrix: 1 2 3.0 #("ABC" "DEF"))) Returns: #(mat| 3.0 #("ABC" "DEF"))
 (setq Y (objectToMatrix X)) Returns: #(mat| 3.0 #("ABC" "DEF"))

Converts a Vector to a one-dimensional matrix.

 (setq X (new Vector: 3 1.0 #("2") #("3" "4"))) Returns: #(1.0 #("2" ) #("3" "4" ) )
 (setq Y (objectToMatrix X 1 3)) Returns: #(mat| 1.0 #("2" ) #("3" "4" ) )

Converts a Vector to a two-dimensional matrix.

 (setq X (new Vector: 6 1.0 #("2") #("3") #("4" "A") 5.0 6.0)) Returns: #(1.0 #("2" ) #("3" ) #("4" "A" ) 5.0 6.0 )
 (setq Y (objectToMatrix X 2 2 3)) Returns: #(mat[2 3]| 1.0 #("2" ) #("3" ) #("4" "A" ) 5.0 6.0 )

Convert a Vector to a three-dimensional matrix.

 (setq X (new Vector: 12 1.0 #("2") #("3") #("4" "A") 5.0 6.0 7 8 9 "10" "11" "12")) Returns: #(1.0 #("2" ) #("3" ) #("4" "A" ) 5.0 6.0 7 8 9 "10" "11" "12" )
 (setq Y (objectToMatrix X 3 2 2 3)) Returns: #(mat[2 2 3]| 1.0 #("2" ) #("3" ) #("4" "A" ) 5.0 6.0 7 8 9 "10" "11" "12" )

Converts a Bit Vector to a one-dimensional matrix.

 (setq X (new Vector: bit: 12 1 0 1 1 0 1 0 0 1 1 0 1)) Returns: #(bit| 1 0 1 1 0 1 0 0 1 1 0 1 ))
 (setq Y (objectToMatrix X )) Returns: #(mat| 1 0 1 1 0 1 0 0 1 1 0 1)

Converts a Bit Vector to a two-dimensional matrix.

 (setq X (new Vector: bit: 12 1 0 1 1 0 1 0 0 1 1 0 1)) Returns: #(bit| 1 0 1 1 0 1 0 0 1 1 0 1 )
 (setq Y (objectToMatrix X 2 4 3)) Returns: #(mat[4 3]| 1 0 1 1 0 1 0 0 1 1 0 1 )

Convert a Bit Vector to a three-dimensional matrix.

 (setq X (new Vector: bit: 12 1 0 1 1 0 1 0 0 1 1 0 1)) Returns: #(bit| 1 0 1 1 0 1 0 0 1 1 0 1 )
 (setq Y (objectToMatrix X 3 2 2 3)) Returns: #(mat[2 2 3]| 1 0 1 1 0 1 0 0 1 1 0 1 )

Converts an Integer Vector to a one-dimensional matrix.

 (setq X (new Vector: integer: 5 255 32 16 8 4)) Returns: #(int| 255 32 16 8 4 )
 (setq Y (objectToMatrix X )) Returns: #(mat| 255 32 16 8 4 )

Converts an Integer Vector to a two-dimensional matrix.

 (setq X (new Vector: integer: 12 -1 2 -128 4 127 5 -254 7 8 9 10 11 12)) Returns: #(int| -1 2 -128 4 127 5 -254 7 8 9 10 11 )
 (setq Y (objectToMatrix X 2 4 3)) Returns: #(mat[4 3]| -1 2 -128 4 127 5 -254 7 8 9 10 11 )

Convert an Integer Vector to a three-dimensional matrix.

 (setq X (new Vector: integer: 12 -1 2 128 4 127 5 254 7 8 9 10 11 12)) Returns: #(int| -1 2 128 4 127 5 254 7 8 9 10 11 )
 (setq Y (objectToMatrix X 3 2 2 3)) Returns: #(mat[2 2 3]| -1 2 128 4 127 5 254 7 8 9 10 11 )

Converts a Number Vector to a one-dimensional matrix.

 (setq X (new Vector: number: 5 -255.0 32.1 16.0 8.0 4.0)) Returns: #(num| -255.0 32.1 16.0 8.0 4.0 )
 (setq Y (objectToMatrix X )) Returns: #(mat| -255.0 32.1 16.0 8.0 4.0 )

Converts a Number Vector to a two-dimensional matrix.

 (setq X (new Vector: number: 12 -1 2 -128 4 127 5 -254 7 8 9 10 11 12)) Returns: #(num| -1.0 2.0 -128.0 4.0 127.0 5.0 -254.0 7.0 8.0 9.0 10.0 11.0 )
 (setq Y (objectToMatrix X 2 4 3)) Returns: #(mat[4 3]| -1.0 2.0 -128.0 4.0 127.0 5.0 -254.0 7.0 8.0 9.0 10.0 11.0 )

Convert a Number Vector to a three-dimensional matrix.

 (setq X (new Vector: number: 12 -1 2 128 4 127 5 254 7 8 9 10 11 12)) Returns: #(num| -1.0 2.0 128.0 4.0 127.0 5.0 254.0 7.0 8.0 9.0 10.0 11.0 )
 (setq Y (objectToMatrix X 3 2 2 3)) Returns: #(mat[2 2 3]| -1.0 2.0 128.0 4.0 127.0 5.0 254.0 7.0 8.0 9.0 10.0 11.0 )

Converts a Float Vector to a one-dimensional matrix.

 (setq X (new Vector: float: 5 -255.0 32.5 16.0 8.0 4.0)) Returns: #(float| -255.0 32.5 16.0 8.0 4.0 )
 (setq Y (objectToMatrix X )) Returns: #(mat| -255.0 32.5 16.0 8.0 4.0 )

Converts an Object Vector to a one-dimensional matrix.

 (setq X (new Vector: object: 3 4.0 #{A: 1 B: 2} #(1 2))) Returns: #(obj| #void #{A: 1 B: 2} #(1 2 ) )

4.0 is not an Object.

 (setq Y (objectToMatrix X )) Returns: #(mat| #void #{A: 1 B: 2} #(1 2 ) )

Convert an Object Vector to a two-dimensional matrix.

 (setq X (new Vector: object: 6 '(1.0) '(2.0) '(3.0) '(4.0) '(5.0) '(6.0))) Returns: #(obj| (1.0) (2.0) (3.0) (4.0) (5.0) (6.0) )
 (setq Y (objectToMatrix X 2 2 3 )) Returns: #(mat[2 3]| (1.0) (2.0) (3.0) (4.0) (5.0) (6.0) )

Convert Object Vector of vectors to a two-dimensional matrix.

 (setq X (new Vector: object: 2 #(1.0 2.0 3.0) #(4.0 5.0 6.0))) Returns: #(obj| #(1.0 2.0 3.0 ) #(4.0 5.0 6.0 ) )
 (setq Y (objectToMatrix X )) Returns: #(mat[2 3]| 1.0 2.0 3.0 4.0 5.0 6.0 )

Convert an Object Vector to a three-dimensional matrix.

 (setq X (new Vector: object: 12 '(A) '(B) '(C) '(D) '(E) '(F) '(G) '(H) '(I) '(J) '(K) '(L))) Returns: #(obj| (A) (B) (C) (D) (E) (F) (G) (H) (I) (J) (K) (L) )
 (setq Y (objectToMatrix X 3 2 2 3 )) Returns: #(mat[2 2 3]| (A) (B) (C) (D) (E) (F) (G) (H) (I) (J) (K) (L) )

Convert an Object Vector to a three-dimensional matrix.

 (setq V1 (new Vector: object: 2 #(1.0 2.0 3.0) #(4.0 5.0 6.0))) Returns: #(obj| #(1.0 2.0 3.0 ) #(4.0 5.0 6.0 ) )
 (setq V2 (new Vector: object: 2 #(7.0 8.0 9.0) #(10.0 11.0 12.0))) Returns: #(obj| #(7.0 8.0 9.0 ) #(10.0 11.0 12.0 ) )
 (setq X (new Vector: object: 2 V1 V2)) Returns: #(obj| #(obj| #(1.0 2.0 3.0 ) #(4.0 5.0 6.0 ) ) #(obj| #(7.0 8.0 9.0 ) #(10.0 11.0 12.0 ) ) )
 (setq Y (objectToMatrix X)) Returns: #(mat[2 2 3]| 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 12.0 )

Convert a Pair to a one-dimensional matrix

 (setq X '(#(1 2 3) '(4 5) #(6 7 8))) Returns: (#(1 2 3 ) '(4 5) #(6 7 8 ))
 (setq Y (objectToMatrix X)) Returns: #(mat| #(1 2 3 ) '(4 5) #(6 7 8 ) )

Convert a Structure to a one-dimensional matrix

 (setq X (new Structure: A: 22 B: 34 . 3)) Returns: #{A: 22 B: 34 . 3}
 (setq Y (objectToMatrix X)) Returns: #(mat| A 22 B 34 )

Convert a Dictionary to a one-dimensional matrix

 (setq X (new Dictionary: A: 22 B: 34)) Returns: #{dic|| A 22 B 34}
 (setq Y (objectToMatrix X)) Returns: #(mat| A 22 B 34 )

Convert a Directory to a one-dimensional matrix

 (setq X (new Directory: #Jan,1,1996 "New Year's Day" #Feb,14,1996 "Valentine's Day")) Returns: #{dir|| #Jan,1,1996 "New Year's Day" #Feb,14,1996 "Valentine's Day"}
 (setq Y (objectToMatrix X)) Returns: #(mat| #Jan,1,1996 "New Year's Day" #Feb,14,1996 "Valentine's Day" )

#### Related Examples

Here are examples of the objectToMatrix function at work.

 Matrix objectToMatrix 001

Here is the link to the current function used in this example.

objectToMatrix

Here are a number of links to other related functions.

 new(#void) objectToNumMatrix(#void)

#### Argument Types

Here are the links to the data types of the arguments used in this example.

 Matrix NumMatrix

Here are a number of links to examples having similar argument types.

 Dictionary isDictionary 001 Lambda ref 017 Matrix addMethod 008 Matrix append 007 Matrix apply 005 Matrix apply 006 Matrix binaryInsert 005 Matrix binarySearch 005 Matrix binarySearch 006 Matrix cdr 007 Matrix cdr 008 Matrix compare 007 Matrix compareEQ 007 Matrix compareGE 007 Matrix compareLE 007 Matrix compareNE 007 Matrix comparison functions 007 Matrix copy 006 Matrix copy 007 Matrix count 005 Matrix defMethod 009 Matrix delete 009 Matrix insert 005 Matrix inside 005 Matrix isAtom 005 Matrix isEqual 005 Matrix isIdentical 005 Matrix isMatrix 001 Matrix isNumberMatrix 001 Matrix isObject 007 Matrix isType 009 Matrix length 008 Matrix makeGaussianMatrix 001 Matrix makeGramMatrix 001 Matrix map 006 Matrix map 007 Matrix mapc 005 Matrix matrixGaussianEliminate 001 Matrix matrixGaussianSubstitute 001 Matrix member 005 Matrix methodsOf 010 Matrix new 009 Matrix new 010 Matrix objectToMatrix 001 Matrix objectToNumMatrix 001 Matrix rank 001 Matrix ref 015 Matrix ref 016 Matrix remove 005 Matrix resize 005 Matrix reverse 002 Matrix send 008 Matrix setCdr 005 Matrix setLastCdr 005 Matrix setq 014 Matrix sizeof 007 Matrix sort 012 Matrix type 010 Matrix uniqueInsert 004 Matrix vectorFill 002 NumMatrix addMethod 027 NumMatrix append 012 NumMatrix apply 009 NumMatrix binaryInsert 007 NumMatrix binarySearch 007 NumMatrix cdr 011 NumMatrix compare 023 NumMatrix compareEQ 023 NumMatrix compareGE 023 NumMatrix compareGT 023 NumMatrix compareLE 023 NumMatrix compareLT 023 NumMatrix compareNE 023 NumMatrix comparison functions 023 NumMatrix copy 011 NumMatrix count 009 NumMatrix defmethod 024 NumMatrix delete 014 NumMatrix insert 009 NumMatrix inside 009 NumMatrix isAtom 012 NumMatrix isEqual 020 NumMatrix isIdentical 020 NumMatrix isNumberMatrix 001 NumMatrix isObject 014 NumMatrix isType 022 NumMatrix length 017 NumMatrix makeGaussianMatrix 001 NumMatrix makeGramMatrix 001 NumMatrix map 010 NumMatrix mapc 009 NumMatrix matrixGaussianEliminate 001 NumMatrix matrixGaussianSubstitute 001 NumMatrix member 009 NumMatrix methodsOf 024 NumMatrix new 015 NumMatrix rank 002 NumMatrix ref 035 NumMatrix remove 008 NumMatrix resize 011 NumMatrix reverse 004 NumMatrix send 027 NumMatrix setCdr 013 NumMatrix setLastCdr 012 NumMatrix sizeof 028 NumMatrix sort 020 NumMatrix type 025 NumMatrix uniqueInsert 005 NumMatrix vectorFill 008 String isChar 001 String isCharAlphabetic 001 String isCharAlphanumeric 001 String isCharLowercase 001 String isCharName 001 String isCharNumeric 001 String isCharUppercase 001 String isCharWhitespace 001 String isEqual 001 String isEqual 002 String isObject 001 String isString 001 String isText 001 String isType 001 String isType 002 String isType 003 String parse 001 String sizeof 001 String string 001 String string 002 String string 003 String type 001 Symbol isCharName 002 Symbol isCharNumeric 002 Symbol isObject 002 Symbol isSymbol 001 Symbol isType 004 Symbol sizeof 002 Symbol type 002 Void compare 008 Void compareEQ 008 Void compareGT 008 Void compareNE 008

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